var status = -1;

function start() {
    action(1, 0, 0)
}

function action(e, b, a) {
    status++;
    var f = em == null ? null : em.getProperty("stage30");
    if (f == null || f.equals("start")) {
        var d = em.getMapFactoryMap(cm.getMapId());
        var c = em.getMonster(9309200);
        d.spawnMonsterOnGroundBelow(c, new java.awt.Point(155, 155));
        cm.getMap().getWeatherEffectNotice("胆小的狮子从黑暗中现身了。请你去追踪逃跑的狮子！", 147, 60000, 1);
        em.setProperty("stage30", "fighting")
    }
    cm.dispose()
};